10 spells
Magic spells
Damage formula: baseDamage + floor(magicLevel × scaling) + small variance − floor(enemyDefense × 0.25), min 1.
| Spell | Element | Lvl | Base dmg | Scaling | Cooldown | AoE |
|---|---|---|---|---|---|---|
| Wind Bolt | Wind | 1 | 6 | ×1.5 | 2s | — |
| Frost Shard | Frost | 3 | 8 | ×1.8 | 3s | — |
| Flame Strike | Flame | 5 | 12 | ×2.2 | 3.5s | — |
| Spirit Heal | Spirit | 8 | 0 | ×0 | 5s | — |
| Wind Gust | Wind | 10 | 8 | ×1.6 | 4s | r2 |
| Frost Bind | Frost | 14 | 10 | ×1.9 | 4.5s | — |
| Arcane Blast | Any | 15 | 16 | ×2.5 | 4s | — |
| Flame Arc | Flame | 16 | 14 | ×2.3 | 5s | r2 |
| Wind Lance | Wind | 17 | 18 | ×2.4 | 4.5s | — |
| Spirit Ward | Spirit | 20 | 0 | ×0 | 7s | — |